Starting Your FaceGen Customizer Project
Head Model Preparation
- Open FaceGen Customizer.

- Click the New Project button. The New Project dialog opens.
- Enter names for the Project and the model set.

- Click the button at the right of the Data Directory path to select the
folder that you want to save the project data into. The Choose Directory
dialog prompts you to locate the folder. Click OK to accept it.

- The first screen in the Customizer process is the Head Model
Preparation screen. Click Next.

- The Manual Registration screen informs you
that you have to use 3D modeling software to rescale and reorient the mean
face to match the target model. This process should be done before you start
the Customizer project. In the case of DAZ's Victoria 4, I have prepared six
files, that are verified to work as morph targets with the original Victoria
4 geometry (with the exception of the mean head, which has different
geometry that is compatible with the internal morphs of FaceGen). It's not
necessary to place them into the project folder that was created in the
previous step, but I moved these six files there to keep all of the files
together.
- V4Head: Head geometry only, morphed to fit mean
head
- V4LEye: Left Eye geometry only, morphed to fit mean
head
- V4Neck: Neck geometry only, morphed to fit mean
head
- V4REye: Right Eye geometry only, morphed to fit
mean head
- V4Head-ALL: Head, Neck, and Eyes geometry combined,
morphed to fit mean head
- V4MeanHead: The FaceGen mean head, resized and
oriented to match the scale and position of the Victoria 4 head.

- If your geometry is prepared, click Next to continue. You see the
Check Registered Models screen. In this screen you assign
your mean face, and your customized geometry.

- For the reoriented mean face, click Browse and locate the rescaled and
reoriented mean face.

- Click Add to select your V4 face models. One at a time, add the V4Head,
V4LEye, V4REye, V4Neck, and V4Head-ALL OBJ files. The order is not
important.

- Click Next to continue. The Summary screen displays the files you added
and the names of additional files that are generated.

Integration Setup
- From the Summary screen (shown above), click Next to begin the
Integration Setup process. FaceGen Customizer informs you that this step
prepares cache files that are specific to the head you have set up. Click
Next to continue.
- The Obtain Neck Seam Vertices screen appears. In this screen you click
to select the seams at the base of your model's neck. In the case of
Victoria 4 there are 80 neck vertices. Make sure that you don't
inadvertently select other vertices (as these vertices will not move when
the morphs are generated). Also make sure that you select ALL of the
vertices relating to the neck. There are instructions on this screen for the
shortcuts you need to rotate, scale, translate, add, and remove vertices.
When you select vertices, rotate the head and position it such that there
are no other "hidden" faces behind it that you can accidentally select.
After you've selected your vertices, click Next to continue.

- You come to the Create Cache Files screen, which informs you that the
cache process can take 10-20 hours (this varies based on CPU resources).
Click the Start Setup button.

FaceGen Customizer then calculates all of the files that it needs to create
the morphs for your head.

After this is complete, you come to the Model Integration
phase, which will be covered in a separate tutorial.